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Update April 24, 2021 (New Meta Loli Parasite!)


Devjuan
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[Loli Parasite]


1. Added 66 New Costumes in Different Shops!

 

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// Token Shop Limited, 3 Token Each
8128 - fire sword
8129 - Gold Metal Wing
8127 - Blue Metal Wing

//Token Shop Limited, 4 Token Each
8677 - Flying Phoenix
8744 - red lotus
8912 - Bason Spirit
8913 - demon fox cloak
8914 - gyuki cloak
8915 - matatabi susanoo
3830 - Golden Aura

// Token Shop Permanent, 4 Token Each
8103 - piamette head 
8102 - piamette doll

// Token Shop Limited, 5 Token Each
8051 - Kyuubi 9tails v1
8052 - Kyuubi 9tails v1
3866 - Ghost Claw
3842 - Unknown aura

//Donate
8032 - Diablo Spirit
8033 - Wolf Rider Spirit
8034 - Male Jungler Spirit
8035 - Female Jungler Spirit
8389 - Black Sparkly Coat
8390 - Pink Sparkly Coat

// Elfs aura lower
8314 - dark elf aura
8318 - gold
8628 - green
8326 - mystic
8636 - orange
8333 - red 
8743 - royal blue
8303 - white


// MVP Shop
8113 - sunflower ring
8112 - snowflake ring
8105 - poring ring
8101 - note ring
8100 - night ring
8097 - marin ring
8096 - holy ring
8095 - heart ring
8084 - flower ring
8078 - cookie ring
8073 - candy ring
8072 - cake ring
8071 - Butterfly ring
8069 - bubble ring
8064 - bee ring
8060 - alche ring


//Event Tickets
8099 - musical pendant
8098 - marijuana beret
8094 - heart ice cream
8093 - Gold minstrel hat
8092 - gold feather hat
8091 - male gentle bunny
8090 - female gentle bunny
8088 - gallon hat
8085 - flying choco heart
8083 - evil helm
8082 - evil druid
8081 - elven hat


//Hourly Coin
8077 - condom hat
8074 - chieftain hat
8079 - easter hat

8080 - eden judge
8075 - chinese dragon
8050 - reaper coat
8049 - Kreia Coat
8048 - Feather Coat
 

a4i5Ake.png

 

 

 

 


2. GvG Damage Reduction Modification
    -All Misc Damage type skills now have -20% reduction on WOE/GVG instead of original -40%.

2. Modified the following Skills for balancing
    
    Sniper:
    ~All Traps have increased HP of 100,000
    ~Land Mine
        -New Skill Formula, [Skill_lv * ((DEX*50) + (INT*50) + (LUK*50))] = Mine damage
        -Increased Range on which you can place the trap (now 4 Cells)
        -You can now place the trap under the feet of your enemies
    ~Blast Mine
        -New Skill Formula, [Skill_lv * ((DEX*50) + (INT*50) + (LUK*50))] = Mine damage
        -Increased Range on which you can place the trap (now 4 Cells)
        -You can now place the trap under the feet of your enemies
    ~Claymore Trap
        -New Skill Formula, [Skill_lv * ((DEX*60) + (INT*60) + (LUK*60))] = Trap damage
        -Increased Range on which you can place the trap (now 4 Cells)
        -You can now place the trap under the feet of your enemies
        -You can now stack Claymore Trap but trap damage cannot be stacked as it will destroy all other traps in the area of effect.
        -Claymore Trap have 100ms CD (not reduceable by dex/items) and animation locked
     uAEi0dW.gif
    ~Freezing Trap
        -Increased Range on which you can place the trap (now 4 Cells)
        -You can now place the trap under the feet of your enemies


    Stalker:
    -Reduce Strip FCP Bypass chance from 5% to 2%.
    ~Removed Hide Status Skill requirement for casting Raid.
    B4RDYqJ.gif

    ~Backstab
     3PjMogQ.gif
        -New attack animation & attack mechanics for Backstab
        -Backstab can now Crit
        -Increase Backstab Damage by +120%
        -New Backstab does double hit when used with a dagger
        
        
    Creator:
    ~Bio Canibalize(Summon Flora)
        -All Summon now inherit the Summoners HP , [((MasterHP / 2) *skill_lv)  + BasedLevel * 10] = Summon HP
        ~All Summon's Attack is based on the Summoners [((INT*22) + (STR*22))*skill_lv + BaseLvL*10]= Attack damage
        -All Summon now have increased stats
        -Parasite Summon now uses Long range Wind Attack skill
       ZI2xxiD.gif

    ~Acid Demonstration
        -Formula change now more focus on Enemy VIT, (7(*vit*4)*int*int) / 18*(vit+int) 
            -VIT = Enemy VIT
            -INT = Your INT
        -Removed 50% Reduce damage when hitting player restriction. This is reverted upon implementation. (in short not implemented anymore)
        
    Lord Knight:
    ~Soul Linked
        -Allow Lord Knight to use Parrying while equipping Mace type weapon
        
        
    Whitesmith:
    ~Soul Linked
        -Allow Whitesmith to use Parrying while equipping Mace type weapon
    
    ~Throw Tommahawk increase damage by 550% from 500%.
    
4. Modified the following items for Balancing.
    ~Glare Dragon Bow
        -Increase Double strafe 3% damage when equipped by stalker per refine rate. (from 1%)
    ~Dragon Bow
        -Increase Double strafe 3% damage when equipped by stalker per refine rate. (from 1%)


 

 

 

SPECIAL PROMO:
Refund your OLD Token Costumes for Only 100CV Each Item. (Enchant transfer not included)

Please patch your clients before playing to avoid errors! Enjoy!
 

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Hotfixes:

Quote

 

1. Modified the following Skills for balancing

    Stalker:
    ~Backstab
        -Reduce Backstab Damage by 20% ,     
        
    Creator:
    ~Bio Canibalize(Summon Flora)
        -Parasite Summon
            -Reduced Skill Attack Range of Parasite to 8, (from 12)
            -Increase Vit Stat to 100 (So it can be killed by acid demo faster)

2. Removed Announcement on Cap Claw Machine.

 

 

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HOTFIX v3

 

Quote

 

1. Modified the following Skills for balancing

    Sniper:
    ~Claymore Trap
        -Claymore trap damage can now be reduced/increase by Defense items/cards (Thara Frog, Popoo hat, Fire resist etc)
            -This also means items like Deviling Card will affect the damage of this trap (it will increase damage of trap on you because of -50% element effect)
        -Modified Cooldown of Claymore trap to 200ms, from 100ms.

    ~Blast Mine
        -Blast Mine damage can now be reduced by Defense items/cards (Thara Frog, Popoo hat, Fire resist etc)
            -This also means items like Deviling Card will affect the damage of this trap (it will increase damage of trap on you because of -50% element effect)
        -Modified Cooldown of Claymore trap to 200ms, from 100ms.

 

 

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