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  1. I.) Introduction With knowledge comes understanding, and with understanding comes mastery. The Biochemist's unyielding dedication to research and experimentation have raised them to the summit of scientific knowledge. Now that their proficiency with potions and chemicals is unmatched, they are on the verge of manipulating the very laws of nature! Biochemists are a popular class in Arunafeltz because of the amount of damage they can deal to WoE in particular, as well as of their support role also which greatly increase a guilds survival during WoE Stacking NOTE: Acid Demonstration Skill Is Modified on Arunafeltz Ragnarok Skill Changes Creator/Biochemist Acid Demonstration ~ Adjusted Acid Demonstration Formula Long Range% Bonus to Scale Properly With VIT Stat of the enemy. Below is the damage comparison Table & Graph of the Acid Demonstration Skill and the OLD Vs New Formula II. Skills Here im gonna be listing the skills currently being used on this build route. Only notable skills Please note that some skills have been modified by the Developer for server balancing. To know more. CLICK HERE III. Stats Strength: Depending on your preference for Potions and Usables Agility: Minimum of 90(Base) for Gemini-S58 Vitality: 169 Base(For Tempest Surge Weapon) Intelligence: 255 (Acid Demo Build) 180~220 (SPP/AD Build) Dexterity: Til Character Reaches 150 for no cast Luk: Meh? V. Equipments A. Headgears A.1 Top: NOTE: Celine Ribbon can be enchanted. Preferred enchant should focus on stats bonus with "Vit +5" or "Int +5" and "MaxHP 5" Cards: Gemini-S58: Status Resistance Superior Orc Hero: +5 Vit, 5% Max HP and Prevents user from stun Maya Purple: Can Detect Hidden Enemies Leib Olmai: 10% Fire Resistance Leaf Cat: 10% Water Resistance Giant Hornet: 10% Wind Resistance Kiel-D-01 : Reduce after cast delay of all skills by 40% Sniper Card: Enables the user to use skill True Sight Superior Bungisngis Card - Every refine level of compounded headgear Increases MaxHP by 1%. A.2 Mid Gear Cards: Gemini-S58: Status Resistance Superior Orc Hero: +5 Vit, 5% Max HP and Prevents user from stun Maya Purple: Can Detect Hidden Enemies Leib Olmai: 10% Fire Resistance Leaf Cat: 10% Water Resistance Giant Hornet: 10% Wind Resistance Kiel-D-01 : Reduce after cast delay of all skills by 40% Sniper Card: Enables the user to use skill True Sight Superior Bungisngis Card - Every refine level of compounded headgear Increases MaxHP by 1%. A.3 Low Gear Armors Cards: High Priest : +77% HP and Enchants armor with Holy Property Tao Gunka : +100% HP , -50 Def, - 50 Mdef Ghost Ring: Enchants armor with Ghost Property Evil Druid : Enchants armor with Undead Property, +1 Int, +1 Def Bathory : Enchants Armor Shadow Property Marc Card: Immunity to Frozen Status and 5% Water Resistance Detale/Detardeurus : Mdef -20, Immunity to Frozen Status and Autocast lvl 1 Land Protection when hit by magic attacks Superior Tao Gunka - MaxHP +100% Superior Detale/Detardeurus :MDEF -20, Gains immunity against Frozen status. Grants level 1 Land Protector skill. Increase Land Protector Fixed Cooldown by 30 seconds. Inflict Mind Break level 5 for 20 seconds when unequipped. Preferred Enchants Elemental Resistance 3%, 4%, 5% Max HP 3%, 4%, 5% Garments Cards: (Except for Asprika for it is not slotted) Raydric: Increase resistance to Neutral Property attacks by 20%. Noxious: Reduce damage from Long Range attacks by 10%. 10% Resistance to Neutral Attacks Deviling: Add a 50% resistance against Neutral Property attacks. Receive 50% more damage from other property attacks. Guardian Kades: Reduces damage taken from Fire, Wind, Water, Earth, Shadow and Undead property attack by 50%. Increases damage taken from Ghost and Holy property attack by 100%. Superior Deviling Card: Increases resistance against Neutral elemental attack by 25%. Additional resistance against Neutral elemental attack by 1% per (Refine Rate) Preferred Enchants Mdef 3, 4, 5 Perfect Dodge 3, 4, 5 Max HP 500, 700, 1000 Long Range Physical Attack 3%, 4%, 5% (Yes It ADDs Damage to Acid Demonstration) Note: Giant Snake Skin Has It's Own Enchant From Another Source Preferred Enchants Special Vit, Vit+7, Vit+7 (For SPP Route) Special Int, Int+7, Int+7 (For Acid Demonstration Route) Shoes Cards: Amon Ra: All Stats + 1, Add a 3% chance of auto casting Level 10 Kyrie Eleison on the user when the user receives physical attack. Gibbet: When refine is 0~5, Mdef +5 Green Ferus: Vit +1, Max hp 10% General Egnigem Cenia: MaxHP and SP +12%, Restores 50,000 HP and 6,000 SP Every 60 Seconds Preferred Enchants Max HP 5%, 10%, 10% Note: Temporal Boots Has It's Own Enchant From Another Source Preferred Enchants Max HP 5%, Muscle Fool (+10 Vit for 5 seconds while received physical attacks and MATK are decreased by 20%) Shield Cards: Golden Thief Bug: 65% Reduce all magic attack, including supportive skills that target character, MDEF + 25 Thara Frog: Reduce Damage taken from Demihuman monsters by 30% Maya: 50% chance to reflect magic spells Tatacho: Decreases damage from Neutral Property by 20%. Increases damage dealing to Neutral Property by 5%. Preferred Enchants Max HP 3%, 3%, 4%, Neutral Resistance 3%, 3%, 4% Accesory Cards Assassin Cross: Enables user to use Cloaking skill Smokie : Enables user to use Hiding Skill Errende Ebecee: Auto cast pneuma when receiving physical attack Superior Alligator: Receive 10% less damage from long range attacks Iara: Enables use of Level 1 Status Recovery Sniper Card: Enables the user to use skill True Sight NOTE: For Evil Spirit Gloves. Preferred enchant should be "Vit" or "Int" stats Weapons Cards Archer Skeleton : Increase long range physical attacks by 10% Corruption Root Card: ATK +20. Has a high chance of inflicting Stone Curse, Sleep or Curse on all targets within a 5x5 cells when dealing melee physical attacks. Randgris Card: Add a 1% chance of auto casting Level 1 Dispell when dealing physical attack. Make compounded weapon indestructible (except in upgrade attempts). ATK +20%. Superior Lord of Death Card: Add 0.2% chance of casting Coma on an enemy. Adds 5% chance of auto casting Stun,Curse,Silence,Poison or Bleeding in random when attacking an enemy.(Any kind of physical attack) Doppelganger Card: Adds attackspeed Stormy Knight Card: Add the chance of auto casting level 1 Storm Gust on enemy when doing Physical Attack. Has 20% chance of Freezing an enemy when attacking Costume Equipment/Garment Mostly any item you want to use. Depending on your fashion reference as they all don't have any bonus effects Preferred Enchants For Pure SPP Max HP 2%, Elemental Attack Resistance 3%, Mdef 20, VIT + 4 Mdef 3, Elemental Attack Resistance 3%, Mdef 20, VIT + 4 Max HP 2%, Elemental Attack Resistance 3%, After Cast Delay 10%, VIT + 4 Mdef 3, Elemental Attack Resistance 3%, After Cast Delay 10%, VIT + 4 For Pure Acid Demo Long Range Physical Attack 5%, Long Range Physical Attack 5%, Long Range Physical Attack 7%, INT+ 4 Long Range Physical Attack 5%, Long Range Physical Attack 5%, After Cast Delay 10%, INT+ 4 Preferred Stones for Costumes T1 = Vitality Stone, Intelligence Stone, All Stat Stone T2 = Vitality Stone, Intelligence Stone, All Stat Stone T3 = Yellow Mythical Stone, Violet Mythical Stone Shadow Weapon Note: Shadow Weapon must have refine for the "Unique Gem Stone" to have effect when compounded Preferred Stones Gold For SPP and Blue For Acid Demo V. Notable Equipment Combo 1. Dragon Set(Armor, Garment, Shoes/Sleipnir) = All Stat + 5, Decrease Incoming Magic Damage 5%, Increase Damage 5% 2. Aegir Set(Armor, Garment, Shoes/Sleipnir) = Increase Damage Resistance by +10% 3. Giant Snake Skin + Temporal Boots = All Stat + 2, Max HP 15%, Max SP 5% 4. Anti Magic Suit + Magic Intensifier Ring/Physical Enhancer Ring = 5% Reduce Damage, After attack delay 10%(Physical), Reduce After Skill Delay 10%(Magical) 5. Geffen Magic Robe + Magic Intensifier Ring + Physical Enhancer Ring = 5% Reduce Damage, Reduce After Skill Delay 10%(Physical), Reduce Variable Cast time 10% (Magical) VI. Usables Ultimate Resist Potion - A potion that will temporarily increase the user's resistance to the Fire, Earth, Water, Wind element by 7%. Effect doesnt stack with Elemental Proof Potions Core of Golem - Decreases 10% damage taken from other adventurers for a duration Glistening Coat - Requirement when using FCP(Full Chemical Protection) Acid Bottle - Requirement when using Acid Demonstration along with Bottle Grenade Bottle Grenade - Requirement when using Acid Demonstration along with Acid Bottle Plant Bottle - Requirement when using Bio Cannibalize Speed Potion - Increase Movement Speed for a certain amount of time Coldproof Potion - Water Resistance +20%, Wind Resistance -15% Thunderproof Potion - Wind Resistance +20%, Earth Resistance -15% Earthproof Potion - Earth Resistance +20%, Fire Resistance -15% Fireproof Potion - Fire Resistance +20%, Water Resistance -15% Glass Of Illusion - Increase Perfect Dodge by 20 for 60 seconds Alchemist Talisman(Soul Link) -Increase damage of Acid Demonstration by 30% Increase Effectiveness of Potion Pitcher by Soul Linker's Base LVL% (if the Soul Linker is Base LVL 68, Potion Pitcher heals +68%. Increase effectiveness of Aid Potion by (INT/10%) Aloevera - Lowers Soft Def If I missed out anything. Please do let me know so I can Update the Post for everyone's convenience. Critics are highly appreciated as it will help us both and the community, also for future reference for anyone willing to dive into this job "Quality Not Quantity" - Jabol
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