Jump to content
Arunafeltz

Leaderboard

Popular Content

Showing content with the highest reputation since 09/04/2022 in all areas

  1. Quick intro: This is a quick guide for Gunslingers in Other Domain. This should allow new players to experience and finish the Other Domain instance without spending lots of fortune on very expensive items. I. Skills Here are the skills you will be using in Other Domain. Level 10 Gatling Fever - This skill allows you to have max ASPD and deal more damage when using Gatling Gun weapon. Level 1 Spread Attack - This skill will deal 9x9 AOE Physical Long ranged damage to an area. Good for clearing squishy mobs. Level 10 Spread Attack - This skill will deal 5x5 AOE Physical Long ranged damage to an area. Good for killing multiple MVPs and clearing tougher mobs. II. Stats Vit: 250 - This is to activate the effect of Dragon Gatling Gun weapon, and also of course more HP. Dex: 250 - To deal more damage using Guns. Str: Rest of the stats - Allows you to carry enough potions, food buffs, and stuff. III. Equipment Weapon: For this instance you will be making use of 3 weapons. +9 Dragon Gatling Gun [2 White Knight Card, 2 Abysmal Knight] or [2 Abysmal Knight, 2 Turtle General Car] This is your main weapon for Killing MVPs. Always use gatling fever when switching to this weapon to get max ASPD and deal more damage. +9 Dragon Shotgun [1x Doppelganger, 2 White Knight Card, 1 Abysmal Knight] or [1x Doppelganger, 2 Turtle General, 1 Abysmal Knight] You will use this weapon when clearing non-MVP mobs with the Spread Attack skill. You can also kill squishy MVPs with this weapon. Dragon Revolver [1x Doppelganger Card] You will only use this weapon when killing plants and mushrooms because they only take 1 damage per hit. Using a revolver activates your Chain Action skill that is similar to Thief's Double Attack. NOTE: Don't use Sidewinder card in this weapon. It won't work. Ammunition: Get at least 5 pcs of all these bullets from Chrome Quest Shop for easier switching and 5 pcs of Bloody and Silver Bullet. Top Headgear: Expensive: +9 Cero Horns [From Chrome Quest Shop] Budget: Legionnaire Hat [From Brok Quest] or Cygnus Helm [From Brok Quest Shop] Middle Headgear: Expensive: +9 Full Hollow Mask [From Chrome Quest Shop] Budget: Hollow Mask OR Fancy Phantom Mask OR +9 Hawk Eyes [All from Brok Quest Shop] Lower Headgear: Angeling Wings - gives 50% Movement speed. [From Chrome Quest Shop] Armor: Dragon Armor [Tao Gunka] - Use this armor when facing Ifrit to avoid being one hit KO'ed by one of his skills. Dragon Armor: [Gloom Under Night Card] - Use this armor to deal more damage to Holy, Shadow, Angel, and Demon monsters. There are alot of them in there. Specially Satan Freaking Morroc. Enchants: [ATK+ 3%, ATK+ 4%, ATK+ 5%] or [Crit Damage + 3%, Crit Damage + 4%, Crit Damage + 5%] Garment: Dragon Manteau [Menblatt Card] - Gives you 25% long ranged damage at 250 BASE Dex Enchants: [ATK+ 3%, ATK+ 4%, ATK+ 5%] or [Long Ranged Damage+ 3%, Long Ranged Damage+ 4%, Long Ranged Damage+ 5%] Boots: Dragon Boots [Faceworm Queen Card] Enchants: [ATK+ 5% on Boss Monster, ATK+ 10% Dark Monster, ATK+ 10% on Boss Monster] Accessory: 2x Dragon Rings [Ifrit Card] Costume Enchants: [Critical Attack +5%, Critical Attack +8%, Critical Attack +10%] Costume Stones: Tier 1: T1 Dex Stone Tier 2: ATK Stone T2 or Ranged Stone T2 or Dex stone T2 IV. Usables Aloevera - Casts provoke on your self to increase damage Box of Gloom - Casts Level 1 Attention Concentrate to increase damage Box of Resentment - Gives +20 ATK for 60 seconds ALL Stat foods in Tool Dealer - gives +10 stats for 30 minutes Abrasive - Increases CRIT rate by 30 for 5 minutes. Panacea - Cures debuff Token of Siegfried - Allows you to resurrect yourself when you died. Aruna Elixir - Main HP and SP potion. Use this manually while also using the new Autopot feature in the server. Enter this before going inside the Other Domain. @autopot hp 50015 99 <--- This will use Aruna Elixir when your HP drops below 99% @autopot sp 50015 50 <---This will use Aruna Elixir when your SP drops below 50% V. Strategy Review the monsters per level inside the Other Domain by reading this https://arunafeltz.com/wiki/index.php/The_Other_Domain Getting to know the elements of each monster allows you to deal more damage with the help of the elemental bullets that you have. Take note that you need to finish this instance within 20 minutes or else you will be kicked out. The monsters inside are very easy to kill actually just use Level 10 and Level 1 Spread Attack efficiently to kill monsters as fast as you can. But, you need to take note of these guys, Satan Morroc and Ifrit. Ifrit have a skill that can insta-kill you so you must use Tao Gunka on armor when facing him and Freezing Bullets to kill him quickly. The real problem here is Satan Morroc. He have a skill called "Hell Power". As much as possible you must kill Satan Morroc before he can cast this skill on you. When you get this debuff, you won't be able to resurrect yourself with Token of Siegfried when you died and this lasts for 2 minutes and 30 seconds. This debuff can be a real deal breaker when inside the Other Domain because time is of the essence for this instance. Also, bring lots of Hourly Tokens with you. Bring as many as you want and make sure to have 50 hourly coins when opening the Floor 51 Treasure Chest. VI. Conclusion This instance for me has medium difficulty. I failed a lot of times even until now when doing this instance because of Hell Power. Also, as of this writing, the rewards aren't that much as I only got 432 otherworldy coins for the week on 1 character. BUT, the best reward you can get here is the Dragon Reverse Scale. You can get the said item when you finish Floor 51 at 75% chance. Currently, it's market price is 1.7k Aruna credits for 1 piece and possibly 1T for 5pcs. How cool is that? Anyway, if you have ideas on how to finish the instance faster or efficiently, please write it down for others to see. That would be all for this guide and aaaaaa Peace!
    1 point
  2. Taguro's Guide to success. Gunslinger is the best choice for doing MVP Champions, but you can use SINX (gawa ka nalang sariling guide). Budget friendly and you can farm all the gears. WALA NG INTRO INTRO at madaming chenes. Headgears: Top: Cero Horns (Lord Knight Card for Berserk)(Angra Mantis if still no LKc) Middle: Full Hollow Mask (Angra Mantis-2% Critical Damage) (Engkanto Card-Poison Damage for SINX MVP) Lower: Angeling Wings (Movespeed) Armors: Dragon Armor (Gloom Card for most MVPs and High Priest) (Amdarais Card for other LHZ MVPs) Enchants: Critical Damage % Guns: Gatling Gun 2 pcs 1st Gatling Gun Cards- White Knight Card 2x + Abysmal Knight Card 2x (for most MVP Champions except LHZ) 2nd Gatling Gun Cards- White Knight Card 2x + Hydra Card 2x (all LHZ MVP Champion + White Lady) https://imgur.com/a/6Ts3T1s Garment: Dragon Manteau - Menblatt Card (for max Dexterity divisible by 10) Enchants: Long Range Attack % or Critical Damage % Boots: Dragon Boots - Faceworm Queen Card (for max critical Damage depends on refine) Enchants: Boss/Any Element/Boss (for most MVP Champions) OR Demi Human/Any Element/Demi Human (for LHZ MVP Champion + White Lady) https://imgur.com/a/YG3JUjo Accessory: Dragon Rings 2 pcs - Ifrit Cards 2pcs Costumes Enchants: Full Critical Damage set OR long range/Crit damage/Crit damage set (Dex t1 /critical t2) tapos Rebellion suit STATS: 250 VIT + 250 DEX the rest LUK (as long as the total dex is divisible by 10 for utilizing menblatt better) MVP Champion Primes Element Bullets: Naght Sieger - Ghost Kraken - Lightning Baphomet - Silver White Lady - Earth (Demi Human to kaya mag demi human damage kayo) Thanatos - Ghost Ifrit - Water Atroce - Silver Dark Lord - Silver Lord Knight - Water Sniper Shecil - Earth Whitesmith - Fire High Wizard - Ghost Alley King Super Novice - Water High Priest - Neutral + Cursed Water (She's using pneuma so use Land Pro on your tank) SINX - Silver (Special tong hayop na to kaya huli, SINX is using hide so use sight on your tank and he's so makunat that's why my boots i make it to poison damage para malakas and also, I use engkanto card instead of angra mantis para mas strong ang damage. BUFFS: BOX OF GLOOM + BOX OF RESENTMENT + ABRASIVE + ALOE VERA PET: HODREMLIN (Critical Damage) NOTESSSS: Personally, KUNG ANO NASA PUSO MO SUNDIN MO pero yan lang din ang mga items na gamit ko pero sa enchant costume ang preferred is LRA/Crit/Crit kasi mas malakas sya compared sa full crit damage set tapos LRA sa garment enchant nagtest na ko ng madaming beses kaya stick ako sa ganitong setup tsaka yung iba gusto choco pet kasi sa LRA pero kung tutuusin pag nag swap ka ng LRA sa isang costume pwede kana mag hodremlin nalang din kasi mas mataas ang bigay ng crit damage ng hodremlin. LAHAT NITO KAYANG IFARM SIPAG AT TYAGA LANG. Kung mayaman na kayo pwede naman mag violent coelacanth pero not worth it kung sa MVP lang naman gagamitin. ALSO, depende nadin sa elem ng boots nyo kung gusto nyo pa mas malakas damage kasi T2 pwede any elem gamitin nyo pero sakin poison lang iniba ko dahil sa sinx from 300k dati ngayon nasa 550k to 600k+ pag naka berserk. Most MVP kaya patayin ng isang Gatling fever pero yung iba max of 2 na maliban talaga sa sinx haha ang mahal lang dyan yung LKC pero malay mo makatsamba ka sa MVP prime kasi nasa 1m+ padin damage mo sa LK kahit walang berserk. Using tank sorc is the same as in ASS para may dispell at land pro. matagal na napost kaya di ko na ulitin. credits to killerbee
    1 point
  3. I.) Introduction With knowledge comes understanding, and with understanding comes mastery. The Biochemist's unyielding dedication to research and experimentation have raised them to the summit of scientific knowledge. Now that their proficiency with potions and chemicals is unmatched, they are on the verge of manipulating the very laws of nature! Biochemists are a popular class in Arunafeltz because of the amount of damage they can deal to WoE in particular, as well as of their support role also which greatly increase a guilds survival during WoE Stacking NOTE: Acid Demonstration Skill Is Modified on Arunafeltz Ragnarok Skill Changes Creator/Biochemist Acid Demonstration ~ Adjusted Acid Demonstration Formula Long Range% Bonus to Scale Properly With VIT Stat of the enemy. Below is the damage comparison Table & Graph of the Acid Demonstration Skill and the OLD Vs New Formula II. Skills Here im gonna be listing the skills currently being used on this build route. Only notable skills III. Stats Strength: Depending on your preference for Potions and Usables Agility: Minimum of 90(Base) for Gemini-S58 Vitality: Minimum of 80(Base) for Gemini-S58 Intelligence: 255 (Acid Demo Build) 180~220 (SPP/AD Build) Dexterity: Til Character Reaches 150 for no cast Luk: Minimum 100 V. Equipments A. Headgears A.1 Top: Cards: Gemini-S58: Status Resistance Superior Orc Hero: +5 Vit, 5% Max HP and Prevents user from stun Maya Purple: Can Detect Hidden Enemies Leib Olmai: 10% Fire Resistance Leaf Cat: 10% Water Resistance Giant Hornet: 10% Wind Resistance Kiel-D-01 : Reduce after cast delay of all skills by 40% Sniper Card: Enables the user to use skill True Sight A.2 Mid Gear Cards: Gemini-S58: Status Resistance Superior Orc Hero: +5 Vit, 5% Max HP and Prevents user from stun Maya Purple: Can Detect Hidden Enemies Leib Olmai: 10% Fire Resistance Leaf Cat: 10% Water Resistance Giant Hornet: 10% Wind Resistance Kiel-D-01 : Reduce after cast delay of all skills by 40% Sniper Card: Enables the user to use skill True Sight A.3 Low Gear Armors Cards: High Priest : +77% HP and Enchants armor with Holy Property Tao Gunka : +100% HP , -50 Def, - 50 Mdef Ghost Ring: Enchants armor with Ghost Property Evil Druid : Enchants armor with Undead Property, +1 Int, +1 Def Bathory : Enchants Armor Shadow Property Marc Card: Immunity to Frozen Status and 5% Water Resistance Detale/Detardeurus : Mdef -20, Immunity to Frozen Status and Autocast lvl 1 Land Protection when hit by magic attacks Preferred Enchants Elemental Resistance 3%, 4%, 5% Max HP 3%, 4%, 5% Garments Cards: (Except for Asprika for it is not slotted) Raydric: Increase resistance to Neutral Property attacks by 20%. Noxious: Reduce damage from Long Range attacks by 10%. 10% Resistance to Neutral Attacks Deviling: Add a 50% resistance against Neutral Property attacks. Receive 50% more damage from other property attacks. Guardian Kades: Reduces damage taken from Fire, Wind, Water, Earth, Shadow and Undead property attack by 50%. Increases damage taken from Ghost and Holy property attack by 100%. Preferred Enchants Mdef 3, 4, 5 Perfect Dodge 3, 4, 5 Max HP 500, 700, 1000 Long Range Physical Attack 3%, 4%, 5% (Yes It ADDs Damage to Acid Demonstration) Note: Giant Snake Skin Cannot Be The Same Enchanted As It Has It's Own Enchant From Another Source Preferred Enchants Special Vit, Vit+7, Vit+7 (For SPP Route) Special Int, Int+7, Int+7 (For Acid Demonstration Route) Shoes Cards: Amon Ra: All Stats + 1, Add a 3% chance of auto casting Level 10 Kyrie Eleison on the user when the user receives physical attack. Gibbet: When refine is 0~5, Mdef +5 Green Ferus: Vit +1, Max hp 10% General Egnigem Cenia: MaxHP and SP +12%, Restores 50,000 HP and 6,000 SP Every 60 Seconds Preferred Enchants Max HP 5%, 10%, 10% Note: Temporal Boots Cannot Be The Same Enchanted As It Has It's Own Enchant From Another Source Preferred Enchants Max HP 5%, Muscle Fool (+10 Vit for 5 seconds while received physical attacks and MATK are decreased by 20% Shield Cards: Golden Thief Bug: 69% Reduce all magic attack, including supportive skills that target character Thara Frog: Reduce Damage taken from Demihuman monsters by 30% Maya: 50% chance to reflect magic spells Tatacho: Decreases damage from Neutral Property by 20%. Increases damage dealing to Neutral Property by 5%. Preferred Enchants Max HP 3%, 3%, 4%, Neutral Resistance 3%, 3%, 4% Accesory Cards Assassin Cross: Enables user to use Cloaking skill Smokie : Enables user to use Hiding Skill Errende Ebecee: Auto cast pneuma when receiving physical attack Superior Alligator: Receive 10% less damage from long range attacks Iara: Enables use of Level 1 Status Recovery Sniper Card: Enables the user to use skill True Sight Weapons Cards Archer Skeleton : Increase long range physical attacks by 10% Corruption Root Card: ATK +20. Has a high chance of inflicting Stone Curse, Sleep or Curse on all targets within a 5x5 cells when dealing melee physical attacks. Randgris Card: Add a 1% chance of auto casting Level 1 Dispell when dealing physical attack. Make compounded weapon indestructible (except in upgrade attempts). ATK +20%. Superior Lord of Death Card: Add 0.2% chance of casting Coma on an enemy. Adds 5% chance of auto casting Stun,Curse,Silence,Poison or Bleeding in random when attacking an enemy.(Any kind of physical attack) Doppelganger Card: Adds attackspeed Stormy Knight Card: Add the chance of auto casting level 1 Storm Gust on enemy when doing Physical Attack. Has 20% chance of Freezing an enemy when attacking Costume Equipment/Garment Mostly any item you want to use. Depending on your fashion reference as they all don't have any bonus effects Preferred Enchants Max HP 2%, Elemental Attack Resistance 3%, Mdef 20, Mdef 3, Elemental Attack Resistance 3%, Mdef 20, Max HP 2%, Elemental Attack Resistance 3%, After Cast Delay 10% Mdef 3, Elemental Attack Resistance 3%, After Cast Delay 10% V. Notable Equipment Combo 1. Dragon Set(Armor, Garment, Shoes/Sleipnir) = All Stat + 5, Decrease Incoming Magic Damage 5%, Increase Damage 5% 2. Aegir Set(Armor, Garment, Shoes) = Decrease Damage from Demihuman by 12% 3. Giant Snake Skin + Temporal Boots = All Stat + 2, Max HP 15%, Max SP 5% 4. Aegir(Armor, Garment) with Sleipnir = Decrease Damage from Demihuman by 10% 5. Anti Magic Suit + Magic Intensifier Ring + Physical Enhancer Ring = 10% Reduce Damage, After attack delay 10%, Reduce After Skill Delay 10% 6. Geffen Magic Robe + Magic Intensifier Ring + Physical Enhancer Ring = 10% Reduce Damage, Reduce Variable Cast time 10%, Reduce After Skill Delay 10% Special Notes for Magic Intensifier Ring and Physical Enhancer Ring = Cannot use 2 same ring for GMR/AMS as 1 effect will only work VI. Usables Glistening Coat - Requirement when using FCP(Full Chemical Protection) Acid Bottle - Requirement when using Acid Demonstration along with Bottle Grenade Bottle Grenade - Requirement when using Acid Demonstration along with Acid Bottle Plant Bottle - Requirement when using Bio Cannibalize Speed Potion - Increase Movement Speed for a certain amount of time Coldproof Potion - Water Resistance +20%, Wind Resistance -15% Thunderproof Potion - Wind Resistance +20%, Earth Resistance -15% Earthproof Potion - Earth Resistance +20%, Fire Resistance -15% Fireproof Potion - Fire Resistance +20%, Water Resistance -15% Glass Of Illusion - Increase Perfect Dodge by 20 for 60 seconds Alchemist Talisman(Soul Link) - Increase Acid Demo skill by 30% Box Of Sunlight - Detects Hidden Enemy Aloevera - Lowers Soft Def If I missed out anything. Please do let me know so I can Update the Post for everyone's convenience. Critics are highly appreciated as it will help us both and the community, also for future reference for anyone willing to dive into this job "Quality Not Quantity" - Jabol
    1 point
  4. I.) Introduction One shot, one kill! There is no better way to describe the Sniper. They specialize in precise and powerful ranged attacks. The Sniper is the master of the Bow. In a Sniper’s hands, the bow is a deadly instrument capable of dealing massive damage and carnage. They gained a new skill called Falcon Assault with the help of his lifelong friend, the falcon. When friendship strengthens, so does their power. They also have skills that amplify their bow mastery, as well as piercing arrow skills. Note regarding Phantasmic Arrow Skill Arunafeltz RO Has modified the skill to 500% Matk + LongRange Atk%. The skill element inherits the Arrow element II. Skills Here im gonna be listing the skills currently being used on this build route. Only notable skills III. Stats Strength: Minimum of 50(Base) for Potions and Usables Agility: Minimum of 90(Base) for Gemini-S58 Vitality: Minimum of 80(Base) for Gemini-S58 Intelligence: Maximum 255 Dexterity: Til Character Reaches 150 Luk: Remaining points V. Equipments A. Headgears A.1 Top: Cards: Gemini-S58: Status Resistance Mutant Coelacanth: MATK +2% For each 2 refine, MATK +1%, Max HP -1%. A.2 Mid Gear Cards: Gemini-S58: Status Resistance Mutant Coelacanth: MATK +2% For each 2 refine, MATK +1%, Max HP -1%. A.3 Low Gear Armors Cards: High Priest : +77% HP and Enchants armor with Holy Property Tao Gunka : +100% HP , -50 Def, - 50 Mdef Ghost Ring: Enchants armor with Ghost Property Evil Druid : Enchants armor with Undead Property, +1 Int, +1 Def Bathory : Enchants Armor Shadow Property Marc Card: Immunity to Frozen Status and 5% Water Resistance Detale/Detardeurus : Mdef -20, Immunity to Frozen Status and Autocast lvl 1 Land Protection when hit by magic attacks Preferred Enchants MATK = 3%,4%,5% Garments Cards: (Except for Asprika for it is not slotted) Raydric: Increase resistance to Neutral Property attacks by 20%. Noxious: Reduce damage from Long Range attacks by 10%. 10% Resistance to Neutral Attacks Deviling: Add a 50% resistance against Neutral Property attacks. Receive 50% more damage from other property attacks. Guardian Kades: Reduces damage taken from Fire, Wind, Water, Earth, Shadow and Undead property attack by 50%. Increases damage taken from Ghost and Holy property attack by 100%. Gioia Card: Increase Wind and Ghost Property magic damage by 100%. Decrease resistance to all atribute attacks by 30%. Nightmare Ancient Mummy Card: Reduces damage from Neutral property by 15%. Every refine of garment increases Fire property damage by 3%. Faceworm Larva Card: Reduces damage taken from Neutral elemental attack by 15%. Every refine level: Increases Water elemental magic damage by 3%. Preferred Enchants MATK = 3%,4%,5% Shoes Cards: Fallen Bishop Hibram: MATK +10%, MaxSP -50%, Increases magical damage inflicted on Demihuman and Angel monsters by 50%. Preferred Enchants MATK 5% against Demihuman Monster MATK 10% against Neutral Monster MATK 10% against Demihuman Monster Shield (In Case of Switching) Cards: Golden Thief Bug: 69% Reduce all magic attack, including supportive skills that target character Thara Frog: Reduce Damage taken from Demihuman monsters by 30% Maya: 50% chance to reflect magic spells Preferred Enchants Max HP 3%, 3%, 4%, Neutral Resistance 3%, 3%, 4% Accesory Cards Assassin Cross: Enables user to use Cloaking skill Smokie : Enables user to use Hiding Skill Elvira Card: Increase Wind and Ghost Property Property magic damage by 20%. Headless Mule Card: Increases Water and Holy elemental magic damage by 20%. Mavka Card: Increases Fire and Earth elemental magic damage by 20%. Dwigh Card: Increase Ghost elemental magic damage by 50% Weapons Cards Ju Card: Ignores 2% MDEF of Enemies Refine >= +7 Increase daamge Earth Wind Fire Water Holy Ghost magic by 1% Refine >= +9 Increase daamge Earth Wind Fire Water Holy Ghost magic by another 2% Costume Equipment/Garment Mostly any item you want to use. Depending on your fashion reference as they all don't have any bonus effects Preferred Enchants MATK 3%, MATK 3%, MATK 7% Preferred Stones T1 = Intelligence Stone, All Stat Stone T2 = Intelligence Stone, All Stat Stone, Magic Stone T3 = Sky Mythical, Violet Mythical, Blue Mythical V. Notable Equipment Combo 1. Dragon Set(Armor, Garment, Shoes/Sleipnir) = All Stat + 5, Decrease Incoming Magic Damage 5%, Increase Damage 5% 2. Aegir Set(Armor, Garment, Shoes) = Decrease Damage from Demihuman by 12% VI. Usables/Arrows Full Chemical Protection Scroll - For FCP when run out. Requires 1 "Glistening Coat" to use the effect. Awakening Potion - A special tonic that combats the effects of drowsiness. Temporarily increases Attack Speed. Speed Potion - Increase Movement Speed for a certain amount of time Coldproof Potion - Water Resistance +20%, Wind Resistance -15% Thunderproof Potion - Wind Resistance +20%, Earth Resistance -15% Earthproof Potion - Earth Resistance +20%, Fire Resistance -15% Fireproof Potion - Fire Resistance +20%, Water Resistance -15% Hunter Talisman(Soul Link) - Reduces after cast delay by 100%, Increase damage of Phantasmic Arrow by 100% Box Of Sunlight - Detects Hidden Enemy Box of Drowsiness - Increases your MATK by 20 for 60 seconds. Fenrir's Power Scroll - MATK +25. Reduces fixed cast time by 50%. Effect duration: 5 minutes. Enhanced Holy Arrow Enhanced Shadow Arrow Enhanced Ghost Arrow Enhanced Water Arrow Enhanced Earth Arrow Enhanced Fire Arrow Enhanced Wind Arrow Enhanced Strong Arrow (Neutral)
    1 point
  5. Hello Arunians! We noticed that many users with MODDED/CUSTOM GRF are having crashes & errors sometimes because some of the files on their MODDED/CUSTOM GRF are not compatible anymore. So, i would like to make a Custom Modded GRF with Graymap and Other Features that is compatible to our client. Please reply on this topic on what features would you like to include on this Modded GRF. Example: All Maps Graymap tiles, Mobs with Names, Big Cards etc etc. I will make many versions of it to cater to the players needs.
    1 point
  6. Hello Arunians, Below are the changelogs for this update. if you got suggestions/reports that didnt make it into this patch, dont be discourage it just means that we are still testing / implementing it. Make sure to read all of the contents of this patch to avoid confusions ingame. EVENT NPC WILL OPEN AT 3AM FINDING TOBI QUEST LOCATION: SECRET 1. Bug Fixes ~ Great Dispell is now working properly as intended ~ Dispell Immunity bonus (minor & greater) is now working properly as intended ~ Fixed some skills that are inflicting '1' damage to the user when cast. ~ Fixed a bug where weapon atk above +10 are not adding. it is now working properly. ~ Fixed Elemental Converters and Cursed Water not working when equipped with gtb ~ Status Resistances Bug Fixed - Fixed a bug when a player gets over item bonus status resist only the excess resistance are taking effect instead of capping at 100%. It is now working properly. ~ GTB SC immunity Bug Fixed - Fixed a bug when a player is equipped with GTB they can still be affected by coma & stone curse. it is now working properly. 2. Skill Changes Whitesmith Soul Link Effect: Removed Parrying Skill when linked. (Because Red Marble is now a 1 hand weapon). 3. Item Changes Red Marble Edge - Red Marble Edge is now a 1 Hand Weapon. - Rebalanced Marble Edge to have Different effects when Equipping 1 Hand or With Shield - Damage bonuses is the same when you have no shield equip with added magic resistance. - Damage bonuses are lower if you got shield equipped. 4. General Changes ~ Activated @petautofeed command, for pets that dont have autofeed option and for sure fire autofeed. Sure healthy pet user @petautofeed now! ~ Increase Pet Capture rate chance by 50% ~ New Support Item "Unequip Shield" it unequips your shield/left hand equipment when used. - Can be obtained on Cash Shop/Donation Shop (Usables Section) 5. Training Grounds Added Floor 5 on Training Ground for faster Levelling! The monsters here are: Kasa Salamander Seyren Winsdor Sword Guardian
    1 point
×
×
  • Create New...